Traversal logo

DEVLOGS & RELEASES


Traversal Logo Change

DEVLOG - MARCH 22, 2019

I'm changing up the Traversal logo.
New Design (Work in Progress)
Old Design
The issues I had with the old icon were:Its outline. Traversal is a game that has no outlines. If the logo had an outline, it'd be out of place. If you can't see the outline, open the image above in a new tab. You'll notice that there is an outline. In an earlier stage, the UI had outlines.
Old Heart HP Visual
Old Just_Chillin_95-brand money (changed to gold coin)
Old Textbox
Nevertheless, the outline had to go.

The T/Palm Tree. I recognized that the old logo for Traversal could be misread as Raversal, due to the fact that the T/Palm Tree doesn't feel like a letter. The new one resembles a T and it fits into the style of the other letters. With the old logo, the T was in a completely different style than the letters following it. The "raversal" was thin and simplistic, while the T was stylized and had thickness to it. The new logo has a consistency of thickness and simplicity throughout itself.

Next time I edit the new logo, I'll make the spaces between letters more consistent and, perhaps, make certain letters more whole. Note that the S is cut off at the A. That'll be fixed.

Not really a point of improvement, but the logo resembles the Skylanders logo, in a sense. I do like this for the reason that Skylanders Giants was my first ever console game. And Traversal is the first game in production.

This devlog is adapted from a Reddit post.


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