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DEVLOGS & RELEASES


DEVLOG - NOVEMBER 11, 2024

Traversal Devlog 2: 11/11/2024
What is Traversal?
Having crash-landed on an island in the Atlantic Ocean, you take the role of Player, a man determined to get back to the mainland for his nephew's sake. While traversing through several islands in this action adventure game, you'll need to help the islanders, solve puzzles and survive to make your way back home.
Player from Traversal rowing a boat. The game logo is displayed beside him.
Update News:
I've said this on social media already, but I want to get an update out next year, but I haven't said anything past that.

My plan is to, first, update Traversal's demo from the current release, 0.2.6, to a newer, higher quality version, 0.3.0. This update will be the same length as the 0.2.6 demo, beginning and ending at the same points, but filled to the brim with quality of life changes (through gameplay and the settings), minor story tweaks, and changes to visuals.

(There are over 100 lines of additions, changes, tweaks, fixes, and removals in the patch notes.)

The second island is, currently, about 90% complete and playable, with the third island being around 50% complete and playable, albeit a lot of the elements of that 50% are placeholder.
A screenshot of Player passing a doorway on the second island.
Either together or separately, these will release sometime after the 0.3.0 demo comes out. However, this release will be separate from the demo, being released in Early Access.

(I'll speak more about that when the game actually enters Early Access, but I figured I might as well mention this now for anyone curious about what exists past Outline Island, and when and how they'll get to experience that.)

Almost on Steam:
I've recently been working on getting Traversal on Steam. Hopefully, that should come soon, and, when it does, you'll be able to play the classic 0.2.6 demo through your Steam client and you'll be able to add Traversal to your Steam wishlist. When Traversal's 0.3.0 demo releases, it'll be there, on GameJolt, and on Itch.io, however, when the game goes into Early Access, it will do so on Steam.

The Chillin Creative Website:
Chillin Creative has an official website (chillincreative.cc), and, as a result, there's an entire section of the website dedicated to Traversal. There's an archive of every bit of Traversal news that's been posted since 2020. Additionally, if you have an RSS reader, you can add the devlogs as an RSS feed (technically, an Atom feed) to get any new devlogs sent right to your reader.
A screenshot of the Traversal page on the Chillin Creative website.
Conclusion:
Until then, you can play Traversal's 0.2.6 demo on GameJolt and Itch.io. Feel free to check out this devlog on the Chillin Creative website!

A poppy in a flower pot on a wooden side table.


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